Trade can take place between two political groups in campaign mode. Trade agreements can be concluded on the diplomatic screen, allowing political groups to exchange trade resources and generate additional revenue for both factions. Idk on them, but as Reikland, Kislev granted me in every campaign I played a trade deal in the first round. This is going to be really stupid. Playing as an empire, no one wants to negotiate with me. If you look at the history of the world, everyone acts with everyone, sometimes even during the war! The Crusaders sold Saracens, the Germans sold Soviets, the Usa sold crops to USRR in the middle of the Cold War! But in total warhammer War War, I can besiege the last city of an enemy faction, and as soon as they beg for peace, I ask them one thing. I tell them – I will spare your city, I will take my armies out of your country, I will even pay you 5000 crowns of gold, all I ask is that you make the few clay pots that you have there. Does your Anwser happen 100 times out of 100? « NO! We`d rather die! We`d rather lose everything than sell them a few things, begone! I mean, it`s a Monty Python right there. I think diplomacy in the Total War series is generally terrible, especially compared to titles like Endless Legend, Gallactic Civilizations or Crusader Kings. But that`s… it`s just lazy programming. I know there are mods to fix it, but shouldn`t it be corrected by the Dev? I have the feeling that trade agreements are supposed to be formal contracts rather than random trade agreements.
These were much harder to get. Animal men, greenskin and chaos warriors cannot act. A massive and lively map of Ireland, which spread in 878 AD in front of me, came to life with itinerant war bands, petty royal capitals, fewer colonies and even occasional migratory deer. In this practical demonstration A Total War Saga: Thrones of Britannia, the first for this title, I reprised the role of Flann, the little king of Mide, one of the ten playable factions in the last episode of the Total War series. A beautifully animated Cutscene with iconographic characters from the Middle Ages staged: the British Isles won a decisive battle against the invading Viking armies who settled throughout the country and created a fragile peace. With ambitions to become the High King of the country, which would eventually become Ireland, my job was to build armies, protect my borders, enter into trade agreements, alliances and, finally, help my kingdom survive a bloody and uncertain period of history.